This is a first person 3D visualization program written in OpenGL. It tunes in to my favorite streaming audio station, Bass Drive, and uses the input stream to influence the world being inhabited. I added a few different effects like blending, lighting, and line mode. Pretty simple and pretty cool.This is a project i was working on for more than 6 months. When i started with this program i had no idea the shape it would take, nor did i know how i was get real time data from music and have it affect the world i was creating in real time. I had to start over a few times because the the code started getting too hairy for my skills(or lack of) in promgramming. I stumbled across c/c++ library file called Bass. Which made my life SOOO much easier for this project. The majority of the code is adapted verions of tutorial code from NeHe productions (nehe.gamedev.net). I am eteranally grateful for the resources available to newb's on this site and would like to thank all who indirectly helped me through those tutorials.In the end i was very happy with the result and found it to have even more potential for impovement as i got better at writting code. I am by no means a good programmer; i mearly flew by the seat of my pants to get what i wanted done. I welcome anyone who has done any sort of programming to look over the source code and suggest or/and give me a hand and see where this idea goes. Maybe it could use and interface, or choice of audio streams. Thanks all!

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